Switching to godot!
Moris: Back In Home » Devlog
Announcement
For a past few weeks, we were working on remaking our game in godot engine, so users can enjoy better gameplay and today we want to announce that we are really really close to the state before switching engines. That means, that updates and new features will be added really really soon, and we will start working on new levels, and releasing the beta version of "Moris: Back In Home".
Thank you for your attention! Beta is close!
//Logic Night Games
Moris: Back In Home
What are you waiting for? Get back home!
Status | On hold |
Author | Logic Night Games |
Genre | Platformer |
Tags | 2D, home, Indie, office, Retro |
Languages | English |
More posts
- Update 0.2.11 - Beta is close!Jun 27, 2022
- Update 0.2.10 - Bug fixesJun 01, 2022
- Update 0.2.9 - Konami code?!May 28, 2022
- Update 0.2.8 - New lightning system!May 26, 2022
- 0.2.7 - CheckpointsMay 25, 2022
- Update 0.2.6 - Bounce pads!May 24, 2022
- Update 0.2.5 - New enemies!May 23, 2022
- Update 0.2.4 - Tutorial screens!May 22, 2022
- Update 0.2.3 - Improved gameMay 22, 2022